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NPC Generator

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Lvl.
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Seed

Advanced [show]


Shedinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man has a large violet mantle and cape that has been intricately interwoven into his blue robe. His clothes are grease stained in places. His crest is red and curly. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Hunter profession.

History: Born in the west his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Terse. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Shedinn Qyxpahrgh, Male Dragonborn Cleric 7
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gerbo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has brown hair. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Family, Mentor. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Gerbo Tarkelby, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Red garnet (100 gp). 1 Minor magic item.


Social Check DCs


Dharg Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a sword. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Dharg will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dharg was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He struck the Barkeep job and began his own company from there.

Motivation: Retire the richest man in the west; and regain custody of his son

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Slave, Family, Job. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Dharg Winthrop, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 290 gp.


Social Check DCs


Quarion Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a black coat with blue slacks. He has a moderate pudge and is not very fit. He has styled his brown hair well, parting it to the left. His amber eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and to protect his home

Ideals: Gifted. Bonds: Job, Nature, Adventurer, Guardian. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Quarion Yaeldrin, Male Elf Bard 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp.


Social Check DCs

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