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NPC Generator

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Advanced [show]


Uraim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a axe on his belt. He is portly but not overly obese. He wears a broad hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: Uraim is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Uraim lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and he feels kind of lost in life

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Uraim Deepdelver, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1700 sp.


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His whole body is exceptionally muscular. His fur is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Baker, who enjoyed hunting, Emerald was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Rich, Nature. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Warrior 8
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 30000 cp. A small bag of saffron. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Vondal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His auburn hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a slaver, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Vondal Strakeln, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Adran Floshem, Male Elf Fighter 7
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 200 gp. Tourmaline (70 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Iolite (20 gp).


Social Check DCs

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