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NPC Generator

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Advanced [show]


Leucis Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light black in addition to tight pants. His hair is dark red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Leucis and his spouse have recently divorced.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and wants to work out more often

Ideals: Opinionated, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Servant

Voice: Raspy

Attributes [hide]

Leucis Charity, Male Tiefling Warrior 5
Medium (5'10") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Rock crystal (30 gp). Onyx (30 gp). Jade (160 gp). Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Morgran Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Farmer, who enjoyed hunting, Morgran was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Justice, Gifted. Bonds: Job, Nature. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Morgran Rumnaheim, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 360 gp. Hematite (14 gp). Alexandrite (600 gp). Rhodochrosite (14 gp).


Social Check DCs


Mamnen Patience, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with top hat. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 8 years old his parents immigrated from the south. In his 11th year, his parents were killed by a dire rats raid, leaving Mamnen alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Flaws: Impulsive. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Mamnen Patience, Male Tiefling Bard 11
Medium (5'2") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)19 (+4)
Skills Investigation +4, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Liadon, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. His silver hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Naal wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Selfish, Depressed. Bonds: Military. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Naal Liadon, Male Elf Expert 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Malachite (5 gp). Zircon (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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