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NPC Generator

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Advanced [show]


William Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 6 years.

Motivation: Retire the richest man in the west; and to unite with his sister

Ideals: Optimist, Entrepeneur. Bonds: Rich, Family, Job. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

William Kane, Male Half-Elf Expert 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adrik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey tunic with blue highlights, and long green pants that bunch up around his shoes. His golden hair is singed and shortened. His gray unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Disease, Shy. Bonds: Nature, Religious. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Adrik Orcfoe, Male Dwarf Warlock 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Ar-Gul Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears professional attire. He has white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Ar-Gul was born the youngest of three triplets. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Ar-Gul Haley, Male Half-Orc Warlock 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp. Silver chalice with lapis lazuli gems (130 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Selfish. Bonds: Immigrant, Attractive, Military, Rich. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Ombul Honeypot, Male Halfling Cleric 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp. Alexandrite (600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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