Nicor Torment, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man tends to wear a large white jacket. He has chestnut hair. He tend to wears goggles to shield his eyes.
Personality: Nicor wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Disciplined. Bonds: Rich, Nature, Criminal record. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Skirt Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His white fur is drawn into a tight pony tail with a skull scrunchie. His yellow eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's in love; and wants a kiss
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Has a crush. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1700 gp. Eye agate (12 gp). Amber (120 gp). Rock crystal (80 gp). Carnelian (80 gp). Fire opal (1300 gp). Sardonyx (80 gp). 1 Minor magic item.
Ghaliver Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His black hair is drawn into a tight pony tail with a card scrunchie. His amber eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic, Secretive, Disease. Bonds: Job, Criminal record. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: 500 pp. Jeweled electrum ring (7000 gp). Solid gold idol (400 gp). Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Finely wrought small gold bracelet (20 gp). Gold dragon comb with red garnet eye (500 gp). A small bag of saffron. (20 gp). Gold dragon comb with red garnet eye (500 gp).
Cockaby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright green suits and hats. His blonde hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 4 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: He has a crush on the local Painter; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Family, Has a crush. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 158 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Gnoll, Draconic, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 2000 gp. A delicate brass dragon egg (50 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (150 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (500 gp).
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