Ekemon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly blue, has prominent grey streaks. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Ekemon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted, Fighting. Bonds: Job, Religious. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Edge Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of swords on his belt, each one with a jet on the hilt. His fur is greying and his face has many wrinkles. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 270 pp. Red-brown spinel (130 gp). Red spinel (130 gp). Moss agate (5 gp). Obsidian (5 gp). Deep blue spinel (1000 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a green and brown handkerchief worn on his right side. He has styled his silver hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Insomniac, Sensitive. Bonds: Religious, Job, Rich. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Mormo Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. His black hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Greedy, Fearful. Bonds: Slave, Poor. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


