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NPC Generator

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Advanced [show]


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears a tan costume with the symbols of his god on his torso, and his gloved hand is found clutching a shield. He has dyed his greying blue crest a little too much giving a sharp blue color. His fierce red eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Shy, Insane, Disease. Bonds: Criminal record, Slave. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mindartis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown painted combat armor at almost all times. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the west to a Carter, Mindartis learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Mindartis Rothenel, Male Elf Expert 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hugh Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a blue costume with the symbols of his god on his torso. He has a hunchback. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Hugh Stapleton, Male Human Ranger 9
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Red spinel (110 gp). Tourmaline (110 gp). Azurite (15 gp). Golden yellow topaz (400 gp). Banded agate (15 gp).


Social Check DCs


Tûmhom Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow shirt with thin blue vertical stripes and brown pants. His head has been shaved. His eyes are gray and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Tûmhom Ansley, Male Half-Orc Bard 5
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Sardonyx (30 gp). Red spinel (100 gp). Aquamarine (1300 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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