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NPC Generator

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Advanced [show]


Vonbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Vonbin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Attractive, Military, Rich. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Vonbin Torevir, Male Dwarf Wizard 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 17 (+3)7 (-2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Tricking Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black armored body suit, with a simple grey line shooting up and back down. His fur is orange and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Tricking has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Tricking Of Ale, Male Tabaxi Expert 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut short with large spiked bangs in the front. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Kilvar was born with his mother's beautiful face. His childhood dream was to be a Healer, but he was a colossal failure. He now mingles about in high society.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Enemies. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Adran Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He has a small bristly mustache and wavy white hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Adran Beitz, Male Half-Elf Bard 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 gp. Black velvet mask with numerous citrines (130 gp).


Social Check DCs

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