Foxilon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a brown and black handkerchief worn on his left side. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he desires power and/or immortality
Flaws: Shy, Antagonistic. Bonds: Mentor, Nature, Adventurer, Job. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1100 gp.
Theren Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Theren was born on a far northern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Military, Immigrant. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 86 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: An abacus with copper, silver and gold markers (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Large well-done wool tapestry (600 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Carlyle, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a brown and green robe with the hood down. His chestnut hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Ralf studied abroad. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted psionic powers by his dying sister.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: In love, Criminal record. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Habor Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a ceremonial dagger. His red hair is slicked back into a classic pompadour. His eyes are a pleasant white.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Butcher business at a young age. His childhood dream was to be a Architect, but he was a colossal failure. He then took over the family business and is one of the better Butcher for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Optimist. Flaws: Impulsive, PTSD. Bonds: Poor, Job. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Abyssal, Goblin, Celestial, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1900 gp. Onyx (80 gp). Hematite (9 gp). Amber (160 gp). Aquamarine (1100 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


