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NPC Generator

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Advanced [show]


Nalral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He wears his chestnut hair down. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of giants once and for all.

History: He was born several months after his mother was called into army service. When Nalral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Philantrophist. Bonds: Adventurer, Enemies, Military, Family. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Nalral Trueanvil, Male Dwarf Sorcerer 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 29 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)19 (+4) 10 (+0)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Orc, Infernal, Halfling
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666640000

Possessions: A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp).


Social Check DCs


Thorin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered blue stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thorin was born on a far northern desert where he grew up under the tutelage of his mother, an expert Layabout. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Thorin Helcral, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 17 (+3)7 (-2)
Skills Deception +2, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Fargas Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green tunic with white highlights, and long green pants that bunch up around his shoes. He has wavy auburn hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he is content

Flaws: Ugly, Selfish, Mundane, PTSD. Bonds: Poor, Criminal record. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Fargas Fatrabbit, Male Halfling Rogue 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Dayereth Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tan leather gloves, a tan jacket, and tight pants, marred by beers. His hair is auburn and very short. His eyes, though not visible through his cowl, are hazel.

Personality: Dayereth wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a orcs raid, leaving Dayereth alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Dayereth Galanodel, Male Half-Elf Expert 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp. 3 Alchemist’s fire. 3 Smokesticks.


Social Check DCs

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