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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue, dusty cloak. His black hair is drawn into a tight pony tail with a dagger scrunchie. His fierce hazel eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the north. In his 12th year, his parents were killed by a orcs raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Addict. Bonds: Immigrant, Attractive, Enemies. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Nicholas Cooper, Male Human Commoner 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Performance +6, Religion +7
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Draconic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1200 gp. Rock crystal (70 gp). Lapis lazuli (12 gp). Blue quartz (12 gp).


Social Check DCs


Cairn Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a blue and white handkerchief worn on his left side. His silver hair is greasy and uncared for. His eyes are black and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Impeccable. Flaws: Ugly, Shy, Impulsive. Bonds: Military, Guardian. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Cairn Faith, Male Tiefling Barbarian 8
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 82 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)19 (+4) 12 (+1)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Gnome, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp. Blue star sapphire (500 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He has wavy red hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Beloril Goblinbane, Male Dwarf Rogue 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Jasper (70 gp). Zircon (70 gp). Blue quartz (10 gp). Violet garnet (1400 gp).


Social Check DCs


Merihim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His brown hair has been sun bleached extensively. His eyes are a pleasant red.

Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He is afraid of women and trembles around them

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Merihim Luck, Male Tiefling Commoner 9
Medium (5'0") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 130 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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