Erky Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. He has a slight overbite and is overall scrawny. He wears his auburn hair up. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Mercenary, who enjoyed hunting, Erky was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Stableman.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Jak Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, he is not a threatening figure. With bright brown hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 6 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He struck the Mason job and began his own company from there.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Justice, Impeccable. Bonds: Immigrant, Job, Adventurer. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Silver comb with moonstones (100 gp).
Akmen Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky green painted plate armor. His blue hair is smooth and relatively long. His eyes are silver and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Akmen studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Miller soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 80000 cp. Eye agate (5 gp). Tiger eye turquoise (5 gp). Black pearl (200 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wiggens Beren, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: In love, Rich. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

