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NPC Generator

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Advanced [show]


Morg Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His golden hair is braided into rings. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Armorer, but he was a colossal failure. He has achieved small success as a Herbalist.

Motivation: Seeks redemption; and he is currently in port desperately looking for someone to get him out

Flaws: Hedonist. Bonds: Job, Slave, Criminal record. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Morg Sutton, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp. Chrysoberyl (150 gp). 1 Chain shirt.


Social Check DCs


Sapply Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His chestnut hair and beard is wavy and long. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Sapply Raulnor, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Draconic, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Gomory Ramsay, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his quarterstaff. His silver hair is heavily combed to the right. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Insomniac, Selfish. Bonds: Rich. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Ramsay, Male Human Expert 7
Medium (5'5") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Traubon Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: The child of a Animal Trainer, who enjoyed hunting, Traubon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Traubon took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Traubon Bigtoe, Male Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs

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