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NPC Generator

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Advanced [show]


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His fur is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: Shadow speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting, Entrepeneur. Flaws: Addict. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Shadow Paws, Male Tabaxi Rogue 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his father.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Mentor, Rich. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Oskar Foamtankard, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hobart Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. His red hair is long and unkept. His eyes are blue and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: When he was but 5 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Armorer again; and sabotage a competitor

Flaws: Ugly, Shy, Lazy. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Hobart Jamjar, Male Halfling Cleric 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp.


Social Check DCs


Eberdeb Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern man, he is well dressed, constantly wearing a grey suit, green shirt, and black tie. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Eberdeb hails from a village terrorized by dire rats. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Religious. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Eberdeb Wildwander, Male Gnome Adept 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp. Red spinel (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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