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NPC Generator

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Advanced [show]


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Nuraval will drive conversation. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nuraval's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac, Antagonistic, Disease. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Fragrant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His red fur is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Performer for hire.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Religious, Adventurer, Enemies. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Fragrant In the Morning, Male Tabaxi Adept 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 16 (+3)15 (+2)
Skills History +7, Survival +7
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 6000 sp. Zircon (20 gp). Blue quartz (12 gp). Alexandrite (500 gp). Iolite (20 gp).


Social Check DCs


Great Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a red armored body suit, with a simple blue line shooting up and back down. He wears his cinnamon fur down. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and to reunite with his absent mother

Bonds: Attractive, Family, Rich, In love. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Great Paws, Male Tabaxi Wizard 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 60000 cp. Citrine (60 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey small hat and grey clothes. He is tall, broad shouldered and powerfully built. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and to be a miller again

Ideals: Philantrophist. Flaws: Insomniac, Insane. Bonds: Religious, Criminal record, Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Bundrigo Bigheart, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Jet (110 gp).


Social Check DCs

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