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NPC Generator

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Advanced [show]


Rûkdûg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a white costume with the symbols of the four houses of cards on his torso. His hair is black and curly. His eyes are likewise violet.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Carter, who enjoyed hunting, Rûkdûg was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He has worked as a Body Guard like his father before him.

Motivation: To be a Carter again.

Flaws: Antagonistic. Bonds: In love, Nature, Job. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Rûkdûg Staurheim, Male Half-Orc Aristocrat 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Van Es, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His silver hair is greasy and uncared for. His blue eyes peer out from beneath his Stetson white hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Anthony Van Es, Male Human Expert 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1200 gp. Deep blue spinel (1100 gp). Golden pearl (150 gp). Chrysoprase (70 gp). Fiery yellow corundum (500 gp). Fiery yellow corundum (500 gp). Lapis lazuli (11 gp). Moonstone (70 gp). Alexandrite (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a tan deerstalker hat and tan clothes. His deerstalker hat is riddled with cuts and holes. His eyes are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Enemies, Rich, Adventurer, Religious. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Guy Jacobs, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Eye agate (4 gp). Deep green spinel (40 gp).


Social Check DCs


Tomi Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He has dyed his greying white hair a little too much giving a sharp white color. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Military. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Tomi Greenbottle, Male Halfling Paladin 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Red-brown spinel (100 gp). Chalcedony (30 gp). Carnelian (30 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs

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