Thomas Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. He is physically well-built. He is bald on top and has large golden tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across
History: He was raised by priests from a young age. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He used his abilities to trick people and travel the world for free.
Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Torinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He has red crest. His gold eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: Gifted from a young age, Torinn studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Gifted, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
Possessions: Silver pearl (140 gp). Deep blue spinel (1400 gp). Lapis lazuli (11 gp). Blue sapphire (1300 gp). Deep blue spinel (1400 gp). Coral (140 gp). Black pearl (1400 gp). Sard (30 gp).
Flame Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is orange and curly. He has a dull look in his hazel eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Flame would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Disciplined. Bonds: Military, Mentor, In love. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1300 gp. Gold and topaz bottle stopper cork (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Everard Gresham, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His brown hair is kept up in a ponytail inside a broad hat. His half smiles and green eyes are beguiling and draw you in.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the large cave and found the beat up warhammer and armor he uses now. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is greedy
Bonds: Attractive, Job, Military, Rich, Nature. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Star rose quartz (30 gp).
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