Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His black hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Mundane, Forgetful. Bonds: Attractive, Military. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Infernal, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Forcas Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Just what you see.
Sweet In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Unemployed. His white fur is braided into rings. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Sweet was left his father's suit of armor and trained in its use and care. He has achieved small success as a Unemployed.
Motivation: Expand his business; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 67 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 9000 gp. Blue quartz (7 gp). Alexandrite (1000 gp). Iolite (80 gp). Malachite (7 gp). Amber (90 gp). Rose (80 gp). Golden yellow topaz (1000 gp). Chalcedony (80 gp). Violet garnet (1000 gp). Sardonyx (80 gp). Black star sapphire (900 gp). Deep green spinel (90 gp). Azurite (7 gp). Sardonyx (80 gp). Alexandrite (1000 gp). Moonstone (80 gp). Brown-green garnet (90 gp). Azurite (7 gp). Tourmaline (90 gp). Onyx (80 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Blue sapphire (900 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Blue star sapphire (900 gp). Eye agate (7 gp). White pearl (90 gp). Chalcedony (80 gp).
Fulbar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long red hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Fulbar was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Attractive, Family. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 15)
Armor Class 15
Hit Points 70 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
Possessions: 7000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (800 gp). A roughly beaten golden orb (180 gp). An abacus with copper, silver and gold markers (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (400 gp). Gold music box (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!