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NPC Generator

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Advanced [show]


Gardain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He sports a long black beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Gardain Trueblood, Male Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp.


Social Check DCs


Melech Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greasy and uncared for. His white eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Map Maker. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Melech was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Melech Fright, Male Tiefling Adept 7
Medium (6'10") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 17 (+3)18 (+4)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp. Golden yellow topaz (1400 gp). Blue sapphire (1400 gp). Red garnet (60 gp). Hematite (8 gp).


Social Check DCs


Watson Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black pants and tee shirts. His hair is brown and curly. He has gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Watson Tosscobble, Male Halfling Adept 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 900 sp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears a brown vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white fur is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He has always had a great fascination with Tabaxi culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Ugly, Racist, Fearful. Bonds: Rich, Criminal record. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Nimble In Woods, Male Tabaxi Fighter 12
Medium (6'0") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 108 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Performance +5, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 1000 gp. Alexandrite (600 gp). Jasper (80 gp). Chrysoberyl (80 gp). Aquamarine (600 gp). Obsidian (14 gp). Star rose quartz (80 gp). Moss agate (14 gp). Blue quartz (14 gp). Azurite (14 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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