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NPC Generator

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Advanced [show]


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Theobald Adley, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Investigation +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Kildrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and white. He has gleaming, smiling violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Athletic. Bonds: Poor, Slave, Religious, Criminal record. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Kildrak Foamtankard, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Left-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gray fur is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: Born in the east to a Architect, Left-Handed learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 3 years.

Motivation: Retire the richest man in the east; and to be a cartwright again

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Left-Handed Grass, Male Tabaxi Paladin 4
Medium (6'8") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Hematite (14 gp). Obsidian (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright violet suits and hats. He keeps his black hair in a flapper bob. His amber eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Mundane, Secretive. Bonds: Nature. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Rimple Munggen, Male Gnome Druid 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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