Aerdeth Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy brown hair. His face is covered beneath a completely black helmet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.
History: Aerdeth was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp.
Qemuel Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with Stetson hat. He has no hair. He has silver eyes and a brown hat with a yellow feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.
History: He is a Lamia in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Enemies. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1000 gp). Black velvet mask with numerous citrines (140 gp). A small bag of saffron. (40 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gold and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 20 (+5) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Ignan, Halfling, Dwarven, Gnome, Infernal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 4000 gp. Moss agate (5 gp). Sard (60 gp). Rose (60 gp). Deep green spinel (150 gp). Deep blue spinel (300 gp). Pink diamond (8000 gp). Azurite (5 gp). Moss agate (5 gp). Freshwater pearl (5 gp). Tourmaline (150 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Pink pearl (150 gp). Hematite (5 gp). Eye agate (5 gp). Star ruby (900 gp). Pink pearl (150 gp). Black pearl (300 gp). Tiger eye turquoise (5 gp). Onyx (60 gp). Jacinth (8000 gp). Lapis lazuli (5 gp). Aquamarine (300 gp). Amber (150 gp). Violet garnet (300 gp). Rose (60 gp). Brown-green garnet (150 gp). Tiger eye turquoise (5 gp). Aquamarine (300 gp). Tourmaline (150 gp). Eye agate (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hupe Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man typically wears tan cloth garments or leather armor. His chestnut hair has been sun bleached extensively. His eyes are gray and beady.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Finely wrought small gold bracelet (10 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (300 gp).
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