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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and brown robe with the hood down. He is portly but not overly obese. He has styled his red hair well, parting it to the right. His gray eyes are slightly larger than normal.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and many dire rats want him driven away

Bonds: Job, Has a crush, Nature, Enemies. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Fonkin Murnig, Male Gnome Adept 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Henry Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is chestnut and curly. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Adventurer, Military. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Blyth, Male Human Sorcerer 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills History +8, Investigation +8
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Infernal, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 210 pp. Obsidian (6 gp). Jasper (80 gp). Moonstone (80 gp). White pearl (80 gp). Zircon (80 gp). Violet garnet (1300 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (1300 gp). Chrysoberyl (80 gp). Amber (80 gp).


Social Check DCs


Nicholas Atterton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His white hair is singed and shortened. He has several tiny amethyst earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Roofer, but he was a colossal failure. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Nicholas Atterton, Male Human Warrior 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Zedaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. He keeps his white crest in a flapper bob. His gold eyes dart from person to person.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He became a Locksmith soon after.

Motivation: To be a Map Maker again.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Zedaar Tiammanthyllish, Male Dragonborn Barbarian 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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