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NPC Generator

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Advanced [show]


Anselm Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports pastel clothing, slightly heavier than average wear. His hair is chestnut and curly. This amber eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To pay off his debts; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Adventurer, Debt. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Anselm Chance, Male Half-Elf Rogue 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Zook Welber, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow costume with the symbols of the sun god on his torso. His silver hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Zook was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Joker. Flaws: Shy, Secretive, Insomniac. Bonds: Job. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zook Welber, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Elaim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin brown vertical stripes and grey pants. His red hair is unkempt and raggedy. His brown eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. After months of barely getting by, Elaim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Elaim Ironfist, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ogthrak Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ogthrak was born in the east. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ogthrak and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Religious, Adventurer. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Ogthrak Addington, Male Half-Orc Expert 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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