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NPC Generator

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Advanced [show]


Habor Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy yellow pantaloons and a grey scarf. He keeps his black hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Optimist. Bonds: Attractive, Rich, Immigrant. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Habor Cheer, Male Tiefling Aristocrat 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)17 (+3) 12 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


Rhogar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He prefers to wear flannel. His long bronze crest is drawn into a two foot long braid. His gold eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to unite with his sister

Flaws: Disease. Bonds: Guardian, Adventurer, Job, Family. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Rhogar Bhenkumbyrznaax, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His golden hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Slave, Religious. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Guy Beitz, Male Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Tree Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His gray fur is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Tree Paws, Male Tabaxi Cleric 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 17 (+3)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 6000 cp.


Social Check DCs

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