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NPC Generator

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Advanced [show]


Anthony Stanford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Herbalist and found it very stressful. He became a Herbalist soon after.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Stanford, Male Human Ranger 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Ahrim Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a scythe on his belt. His blue hair, when down, is lengthy. He has white eyes and a black hat with a brown feather.

Personality: Ahrim is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Slave, Adventurer. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Ahrim Skill, Male Tiefling Commoner 7
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red coat over a grey low-cut shirt, and a feathered hat upon his head. He wears his brown hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Tethren Sanity, Male Tiefling Sorcerer 6
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 120 pp. Black opal (1600 gp). Freshwater pearl (8 gp). Moonstone (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Gimble Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan armored body suit, with a simple brown line shooting up and back down. His head has been shaved. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Gimble Umbodoben, Male Gnome Cleric 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs

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