Aelar Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a white shirt with thin black vertical stripes and brown pants and is in decent physical shape. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Aelar was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Persistence. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 53 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Blue quartz (13 gp). Pink pearl (160 gp). Onyx (80 gp). Malachite (13 gp). Golden pearl (160 gp). Emerald (400 gp). Carnelian (80 gp). Amber (160 gp). Bloodstone (80 gp). Jade (160 gp). Aquamarine (200 gp). Obsidian (13 gp). Black pearl (200 gp). Lapis lazuli (13 gp). Black star sapphire (400 gp). Aquamarine (200 gp). Red-brown spinel (160 gp). Black star sapphire (400 gp). 1 Medium magic item.
Abad Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly scythes and longswords. He wears a top hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the west to a Butcher, Abad learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Meet up once more with his childhood friend; and expand his business
Bonds: Poor, Criminal record, Slave, Job, Adventurer. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 19 (+4) | 17 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Coral (160 gp). Eye agate (13 gp). Amber (160 gp). Jet (160 gp). Jet (160 gp). Tourmaline (160 gp). Black opal (1500 gp). Brown-green garnet (160 gp). Red-brown spinel (160 gp). Fiery yellow corundum (1500 gp).
Ildrex Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver crest. He dresses in black turtlenecks beneath a grey coat with black slacks. He has a hunchback. He has dyed his greying silver crest a little too much giving a sharp silver color. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Mayor, Ildrex learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1100 gp.
Nordak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His red hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Miner, but he got bored and became a Engraver. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Flaws: Disease, Insomniac. Bonds: Rich, Enemies, Job. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!

