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NPC Generator

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Advanced [show]


Travok Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Family, Nature. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Travok Trueblood, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal, Druidic
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 3000 gp. Malachite (13 gp). Rich purple corundum (1600 gp). Black pearl (300 gp). Chalcedony (60 gp). Blue quartz (13 gp). Aquamarine (300 gp). Alexandrite (300 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his hammer ready. His hair, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Alberich is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur. Flaws: Depressed, Addict. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Alberich Trueanvil, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries axes. His fur, while still mostly cinnamon, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Athletic, Gifted. Bonds: Immigrant, Family. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Three Of Spirit, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Eye agate (14 gp). Golden yellow topaz (200 gp). Malachite (14 gp). Red spinel (90 gp). Red-brown spinel (90 gp). Amber (90 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Alton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports grey clothing, slightly heavier than average wear, marred by beers. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Diggory Alton, Male Human Paladin 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Rock crystal (40 gp).


Social Check DCs

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