Fonkin Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a yellow coat over a black low-cut shirt, and a Stetson hat upon his head. He has no hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He takes great joy in being the best Weaver in town.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Expand his business; and many drow want him driven away
Flaws: Ugly. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp.
Hobart Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Slave Trader. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Slave Trader, Hobart learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Slave Trader job and began his own company from there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business
Flaws: Ugly, Forgetful. Bonds: Job, Religious, Criminal record. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: Old masterpiece painting (600 gp).
Dimble Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an entirely brown suit with white socks and a vest with buckled shoes. He wears his golden hair up. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a necromancer, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Criminal record, Mentor. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1500 gp.
Paymon Flair, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). He has no hair. His eyes, though not visible through his cowl, are black.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a island tribe. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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