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NPC Generator

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Advanced [show]


Dustin Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Body Guard. His white hair is slicked back into a classic pompadour. His eyes are gray and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He was born in the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he has a crush on the local architect

Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant, Debt, Has a crush. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Stapleton, Male Human Adept 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Quarion Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a island tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Poor, Nature. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Quarion Qualanthri, Male Elf Commoner 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 8 (-1)18 (+4) 16 (+3)14 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +5

Possessions: 6000 cp.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy red suit. Beneath his clothing is a huge mess of scar tissue. His silver crest has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zedaar was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Slave. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Warlock 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His black crest has been sun bleached extensively. His red eyes peer out from beneath his deerstalker red hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. Through the years after Shedinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shedinn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Fighter 6
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 19 (+4)9 (-1)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Terran, Aquan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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