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NPC Generator

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Advanced [show]


Roland Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long white hair reaches down to his waist. His eyes are a pleasant brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Nature, Job. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Erenaeth, Male Half-Elf Commoner 4
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Zedaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He is portly but not overly obese. His crest is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Butcher and found it very stressful. He became a Butcher soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Lazy. Bonds: Nature, Military, Job, Slave. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Zedaar Turnuroth, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Citrine (30 gp). Chrysoprase (30 gp). Alexandrite (700 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Moon In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple yellow robe with pastel stripes complete with hood. He wears his gray fur up. His eyes are amber and he is always smoking a pipe.

Personality: Moon is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Moon grew up listening to his mother's many stories. After coming to the age of reason, Moon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Moon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, In love, Family. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Moon In the Storm, Male Tabaxi Fighter 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: 2000 sp. Hematite (16 gp). Violet garnet (700 gp).


Social Check DCs


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sellsword father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Harbek Daerdahk, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs

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