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NPC Generator

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Advanced [show]


Gildmak Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown, dusty cloak. His blonde hair is kept up in a ponytail inside a broad hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Family. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Gildmak Underbough, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 17 (+3)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Muggrish Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Butcher for hire.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Muggrish Benson, Male Half-Orc Expert 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Valafar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His hair is purple, silky, and of moderate length. His gold eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Valafar Divinity, Male Tiefling Barbarian 6
Medium (5'5") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 79 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: Tiger eye turquoise (12 gp). Moss agate (12 gp). Malachite (12 gp). Amethyst (130 gp).


Social Check DCs


Seebo Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his yellow robe and has his greatsword always slung over his shoulder. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seebo took refuge in the large cave and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away.

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Seebo Silverthread, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs

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