Vondal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man has the majority of his body covered in plate. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has hazel eyes and a black hat with a red feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Vondal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He then took over the family business and is one of the better Engraver for hire.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Joker. Bonds: Poor, Military, Job. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears just a tan suit. His clothes are grease stained in places. His cinnamon fur has been sun bleached extensively. His eyes are copper and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Mortician, Leaf learned a great deal about his father's area of expertise. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. 2 Acid flasks. 2 Smokesticks.
Imsh Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy white hair. His brown eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Poor. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 66 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 900 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver ewer (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A small bag of saffron. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gruk Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a green coat with grey slacks. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is brown and curly. His green unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He was born in the east, but his parents moved at a very young age to the west. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Terran, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp. Lapis lazuli (4 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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