Adrik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Layabout does. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful necromancer made him what he is. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adrik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adrik and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Slave, Mentor. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +2
Possessions: 1000 gp.
Gilbert Budd, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue leather gloves, a blue jacket, and tight pants. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate. Flaws: Insane, Mundane. Bonds: Criminal record, Family. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Silver comb with moonstones (100 gp).
Damien Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears a deerstalker hat to cover his moderate length white hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Damien was born on a far western desert where he grew up under the tutelage of his mother, an expert Weaver. He was granted druidic powers by his dying sister.
Motivation: To be a Miller again; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Theodoric Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy black pantaloons and a brown scarf. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 5000 sp. Silver comb with moonstones (100 gp). Jeweled anklet (3000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
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