Tomi Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his silver hair well, parting it to the left. His brown eyes peer out from beneath his wide-brimmed red hat.
Personality: He is almost excessively polite to everyone, even when angry. Tomi enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Shy, Hedonist. Bonds: Poor, Nature, Job. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 8000 sp. Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His clothes are grease stained in places. His auburn hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He would like to get married and retire; and a strong sense of loyalty to dwarven people
Ideals: Optimist. Flaws: Racist. Bonds: Poor, Immigrant, Has a crush, Job. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Rock crystal (40 gp). 1 Masterwork Common Melee.
Nuraval Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a simple green robe with brown stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his silver hair to look like a famous performer. His eyes are a pleasant brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Slave, Rich, Nature, Job. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 7000 sp. Golden yellow topaz (1300 gp). Sardonyx (70 gp). Freshwater pearl (7 gp). Deep green spinel (80 gp). Sard (70 gp). Blue star sapphire (700 gp).
Pâsh Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his white robe and has his crossbow always slung over his shoulder. He has dyed his greying black hair a little too much giving a sharp black color. His violet unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Pâsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Nature. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Half-Plate.
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