Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His black crest is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: When he was but 8 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Dazzazn was left his father's suit of armor and trained in its use and care. During his travels, Dazzazn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dazzazn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dazzazn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants nothing more than to rejoin the army
Bonds: Attractive, Enemies, Immigrant, Military. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair has been sun bleached extensively. His violet eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: Osco was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and to end his boredom
Ideals: Pacifist, Persistence. Flaws: Mundane. Bonds: Has a crush, Guardian. Occupation: Sage
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Eye agate (12 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Azurite (12 gp).
Fibblestib Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a flail. He has shaved his head bald. He has a dull look in his blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Family. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 700 pp. Citrine (80 gp). Golden yellow topaz (1000 gp). White pearl (40 gp). Alexandrite (1000 gp). Tiger eye turquoise (11 gp). Moonstone (80 gp). Deep blue spinel (1000 gp). Eye agate (11 gp). Eye agate (11 gp). Silver pearl (40 gp). Jet (40 gp). Tiger eye turquoise (11 gp). Sardonyx (80 gp).
Quarion Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length chestnut hair. His amber eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Nature, Enemies. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. 4 Alchemist’s fire. 5 Acid flasks. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!

