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NPC Generator

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Advanced [show]


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Cartwright.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Joser Goldfound, Male Halfling Druid 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Gold dragon comb with red garnet eye (500 gp). Fire opal pendant on a fine gold chain (500 gp). A delicate brass dragon egg (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Thradal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Thradal was left his mother's suit of armor and trained in its use and care. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Thradal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Thradal Daraln, Male Dwarf Fighter 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)11 (+0) 17 (+3)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dagger On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his cinnamon fur in a pixie cut. His hazel eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Dagger On the Water, Male Tabaxi Wizard 11
Medium (6'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Silver ewer (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Old masterpiece painting (1000 gp). Silver ewer (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. A freak accident while working with his Knight mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Orsik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Opinionated. Flaws: Disease. Bonds: Enemies, Mentor, Criminal record. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Orsik Ironfist, Male Dwarf Fighter 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 106 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 100 pp. Peridot (30 gp). Deep blue spinel (1500 gp). Chrysoprase (30 gp). Aquamarine (1500 gp). Freshwater pearl (14 gp). Bloodstone (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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