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NPC Generator

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Advanced [show]


Fulbar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Bonds: Adventurer, Attractive, Religious, Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Fulbar Smoothhands, Male Halfling Ranger 7
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 33 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his auburn hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After months of barely getting by, Veit managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Find a way to reverse the transformation of his sister; and to clean up the streets

Ideals: Logical. Bonds: Attractive, Criminal record, Rich, Family, Guardian. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2 Holy water.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a tan suit, brown shirt, and black tie. He is muscular with a powerful set of arms. His hair is chestnut and very short. His hazel eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Immigrant, Has a crush. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Veit Steelfist, Male Dwarf Barbarian 4
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 33000 sp.


Social Check DCs


Gerald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright brown suits and hats. His hair is golden and curly. His eyes are violet and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Dyer, Gerald learned a great deal about his father's area of expertise. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. Recently the stress of being a Dyer has made it difficult for him to sleep.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Insomniac, Hedonist, Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Gerald Tyndall, Male Human Druid 10
Medium (5'8") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Medicine +5, Religion +7
Senses Passive Perception 11
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1600 gp. Jade (40 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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