Drogo Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He wears his silver hair down. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Addict. Bonds: Attractive, Criminal record, Mentor, Rich. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 80000 cp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).
Serpent Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He wears a small hat to cover his moderate length brown fur. He has yellow eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is a great chef.
History: Serpent lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Racist. Bonds: Family. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 220 pp. Banded agate (15 gp). Peridot (80 gp). Citrine (80 gp). Fiery yellow corundum (1300 gp).
Pikar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his green robe and has his club always slung over his shoulder. He has done his best to style his blonde hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Guard, Pikar learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Guard like his father before him.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Job. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 13 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 400 gp. Malachite (6 gp).
Olgoth Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear flannel. He wears a top hat to cover his moderate length auburn hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Olgoth was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To prove his worth to the world; and doesn't want to be a blacksmith and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Family, Poor. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
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