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NPC Generator

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Advanced [show]


Chay Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his spear always slung over his shoulder. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Chay lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and an old rival family wants him found

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Enemies, Adventurer. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Chay Elderberry, Male Halfling Expert 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Einkil Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He wears his brown hair up. His eyes are likewise brown. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: Einkil was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and money/treasure

Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Einkil Ironfist, Male Dwarf Adept 5
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Anselm Langston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Artistic. Flaws: Ugly, Secretive. Bonds: Slave. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Langston, Male Human Druid 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. 4 Tanglefoot bags.


Social Check DCs


Pâsh Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears white trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Pâsh grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He's looking for his big break.

Ideals: Optimist, Professionalism, Artistic. Bonds: Adventurer. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Pâsh Bentley, Male Half-Orc Warrior 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Athletics +8, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 4000 sp. Alexandrite (1400 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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