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NPC Generator

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Advanced [show]


Ernest Langley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Ernest studied abroad. His arcane abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Ernest Langley, Male Human Druid 11
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Athletics +8
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2300 gp. Carnelian (40 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Amber (120 gp). Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Beloril Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He has styled his golden hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Beloril was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Beloril Brawnanvil, Male Dwarf Commoner 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1100 gp. Rock crystal (70 gp). Aquamarine (1500 gp). Smoky quartz (70 gp). Freshwater pearl (11 gp). Peridot (70 gp). Red garnet (150 gp). Rock crystal (70 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His silver hair is heavily combed to the right. His amber eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Miles began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic, Disciplined, Entrepeneur, Gifted. Bonds: Enemies. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Miles Reid, Male Human Warrior 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Taklinn Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. His hair is brown and very short. This violet eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Shy. Bonds: Attractive, In love, Rich. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Taklinn Morigak, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs

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