Kassoon
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NPC Generator

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Advanced [show]


Baern Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. His eyes, though not visible through his cowl, are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Persistence. Bonds: Adventurer, Military, Poor, Enemies. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Baern Bofdann, Male Dwarf Rogue 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 10 (+0)6 (-2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 4 Holy water.


Social Check DCs


Gerbo Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He wears his golden hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted divine powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Gerbo Welber, Male Gnome Paladin 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green armored body suit, with a simple tan line shooting up and back down. He wears a top hat to cover his moderate length silver hair. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Born to a pair of adventurers, Tod grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Tod Sunmeadow, Male Halfling Adept 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Sethrekar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the east, but his parents moved at a very young age to the north. He has had some formal poetry training, and achieved minor success. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Sethrekar Sumnarghthrysh, Male Dragonborn Ranger 14
Medium (6'2") Dragonborn, Lawful Good (CR 14)
Armor Class 11
Hit Points 92 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +8, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1100 pp. 1 Medium magic item.


Social Check DCs

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