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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seebo Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is short and black. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Seebo Nackle, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Emerald (1000 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Five Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky pastel painted plate armor. He wears his white fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Five was raised in a hard working conservative environment. A gifted student he started as a Mercenary, but he got bored and became a Shoemaker. He inherited the family business which he has now maintained for 3 years.

Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Impulsive, Greedy. Bonds: Job. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Five Blossom, Male Tabaxi Commoner 8
Medium (6'1") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120 pp.


Social Check DCs


Greethen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white crest, when down, is lengthy. His fierce gold eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Greethen studied abroad. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Actor.

Motivation: To be a Slave Trader again; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Greethen Ophinshtalajiir, Male Dragonborn Fighter 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 700 gp.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his chestnut hair up. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up flail and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Joker, Pacifist. Bonds: Rich, Nature. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Aramil Xistsrith, Male Elf Barbarian 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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