Tod Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south to a Performer, Tod learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 20 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2800 gp. Tiger eye turquoise (9 gp). Sardonyx (70 gp). Onyx (70 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mormo Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his trident ready. He wears a wide-brimmed hat to hide his balding. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Mormo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 39 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 3000 gp. Golden yellow topaz (500 gp). Rhodochrosite (11 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Pink pearl (110 gp). Hematite (11 gp). Hematite (11 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with top hat. His white hair is unkempt and raggedy. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. When Fivin reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Military. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Trail Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tan leather gloves, a tan jacket, and tight pants. His fur is short and red. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. Trail was born on a far western desert where he grew up under the tutelage of his mother, an expert Bounty Hunter. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Azurite (4 gp). Onyx (50 gp). Sardonyx (50 gp). 1 Breastplate.
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