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NPC Generator

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Advanced [show]


Ahrim Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple green robe with white stripes complete with hood. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is blue and curly. His red eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: He comes from a rich northern family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Guardian, Criminal record. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Ahrim Judgment, Male Tiefling Rogue 4
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a whip. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Rich, Criminal record, Nature. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Shane Tattersall, Male Human Warlock 7
Medium (6'1") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears just a green suit. He is tall, broad shouldered and powerfully built. His hair is white and curly. He has several tiny opal earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Namfoodle Albaratie, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Chalcedony (40 gp).


Social Check DCs


Sammal Light, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He wears his red hair up. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born into a rich family. A gifted student he started as a Shipwright, but he got bored and became a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He uses money and sex appeal to get what he needs; and to be a shipwright again

Flaws: Addict. Bonds: Attractive, Enemies, Rich, Job. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Sammal Light, Male Tiefling Monk 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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