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NPC Generator

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Valorean Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sword. His gold crest is smooth and relatively long. His skin is flawless and his gold eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Joker. Flaws: Selfish. Bonds: Immigrant, Attractive. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Valorean Delmirev, Male Dragonborn Adept 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His skin is also unnaturally pale. His blonde hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Aerdeth took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bather.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Aerdeth Zhanini, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp.


Social Check DCs


Mormo Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Depressed, Impulsive, Disease. Bonds: Mentor. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Mormo Flight, Male Tiefling Wizard 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Chrysoberyl (70 gp). Silver pearl (70 gp). Rhodochrosite (10 gp). 1 Banded mail.


Social Check DCs


Enialis Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black costume with the symbols of the four houses of cards on his torso. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes peer out from beneath his small black hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the west. A gifted student he started as a Spy, but he got bored and became a Stylist. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Terse. Bonds: Military, Immigrant, Job. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Enialis Harper, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. A roughly beaten golden orb (160 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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