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NPC Generator

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Advanced [show]


Vonbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He sports a long auburn beard, and similarly colored long hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Vonbin Durthane, Male Dwarf Aristocrat 11
Medium (3'11") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 290 pp.


Social Check DCs


Stannor Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and he perpetually has his ceremonial dagger ready. His feathered hat is riddled with cuts and holes. He has blue eyes.

Personality: Overbrimming with self-confidence, Stannor isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Stannor was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He is searching for what he claims is his rightful reward.

Motivation: To be a Shepherd again; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Stannor Stoutman, Male Halfling Sorcerer 4
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy lavender fur. He has several tiny aquamarine earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Leaf was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Leaf Timber, Male Tabaxi Warrior 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Amûg Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has styled his chestnut hair well, parting it to the right. His fierce violet eyes like to dwell on things.

Personality: Amûg is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Amûg Coombs, Male Half-Orc Aristocrat 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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