Wobbles Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. His golden hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his Stetson green hat.
Personality: Wobbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.
History: He got into the Sage business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Sage for hire.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Extrovert, Persistence. Flaws: Shy. Bonds: Job, Religious. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Elven, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Minor magic item.
Charles Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. In his 11th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Antagonistic, Shy, Mundane. Bonds: Family, Enemies. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 900 gp.
Umpen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears his black hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He now travels the world, in search of power and loot.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Military, Immigrant. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Dworic Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.
History: Dworic was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Doctor for hire.
Motivation: Expand his business.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

