Hamil Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His white hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Family, Military. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Heavy steel shield.
Gilthur Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear red pants and tee shirts. He has a small bristly mustache and wavy silver hair. He has gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Actor, who enjoyed hunting, Gilthur was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Masterwork Common Melee.
Zook Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has moderate length red hair. His eyes are green and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. Zook enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Server, who enjoyed hunting, Zook was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Wellington, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Barkeep in town.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1400 gp. Golden yellow topaz (800 gp). Pink pearl (100 gp). Pink pearl (100 gp). Chalcedony (60 gp). Chalcedony (60 gp). Black opal (500 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
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