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NPC Generator

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Advanced [show]


Balam Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His blue hair is still thick. His white eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Born in the north his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Balam Fascination, Male Tiefling Expert 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zepar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is lengthy and is close to two feet long. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To be a Spice Merchant again; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Depressed, Selfish. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Zepar Clever, Male Tiefling Fighter 7
Medium (6'8") Tiefling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 30 pp. Star ruby (1000 gp). Hematite (5 gp).


Social Check DCs


Fallond Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His top hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich, Religious. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Fallond Orcfoe, Male Dwarf Druid 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Infernal, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. Silver comb with moonstones (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Norman Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports tan clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Norman Cithreth, Male Half-Elf Ranger 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs

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