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NPC Generator

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Advanced [show]


Anthony Wallace, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, brown cloak. He wears his chestnut hair down. He has blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Adventurer. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Anthony Wallace, Male Human Warlock 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 2000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Mozikth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His crest, while still mostly gold, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south to a Butcher, Mozikth learned a great deal about his father's area of expertise. He worked as a nervous Butcher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Bonds: Poor, Criminal record, Job, Religious. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Mozikth Fharngnarthnost, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Deception +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gargax Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey top hat and grey clothes. His red crest is lengthy and is close to two feet long. His red eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Dragonborn people; and he is content

Ideals: Athletic, Logical. Flaws: Mundane, Fearful, Racist. Bonds: Military. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gargax Chumbyxirinnish, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Traubon Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in white turtlenecks beneath a violet coat with black slacks. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Traubon Helcral, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills History +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Draconic, Gnome, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: Sard (50 gp). Tourmaline (90 gp). Banded agate (14 gp). Jet (90 gp). Aquamarine (200 gp). Tourmaline (90 gp). Golden yellow topaz (200 gp). Amber (90 gp). Obsidian (14 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs

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